Surely this is possible with a little tweak of the script but I don't know how to do it... Code from the cheat.qb below.
Code: Select all
:u(02:000000c7)function $AllDecks$
:u(02:000000c9)call $CareerStartLevel$ arguments
$level$ = $LevelNum_Rio$
:u(02:000000ca)call $SetFlag$ arguments
$flag$ = $GOAL_DECK$
:u(02:000000cb)call $CareerStartLevel$ arguments
$level$ = $LevelNum_SkaterIsland$
:u(02:000000cc)call $SetFlag$ arguments
$flag$ = $GOAL_DECK$
:u(02:000000cd)call $CareerStartLevel$ arguments
$level$ = $LevelNum_Tokyo$
:u(02:000000ce)call $SetFlag$ arguments
$flag$ = $GOAL_DECK$
:u(02:000000cf)call $CareerStartLevel$ arguments
$level$ = $LevelNum_Foundry$
:u(02:000000d0)call $SetFlag$ arguments
$flag$ = $GOAL_DECK$
:u(02:000000d1)call $CareerStartLevel$ arguments
$level$ = $LevelNum_Canada$
:u(02:000000d2)call $SetFlag$ arguments
$flag$ = $GOAL_DECK$
:u(02:000000d3)call $CareerStartLevel$ arguments
$level$ = $LevelNum_Suburbia$
:u(02:000000d4)call $SetFlag$ arguments
$flag$ = $GOAL_DECK$
:u(02:000000d5)call $CareerStartLevel$ arguments
$level$ = $LevelNum_Airport$
:u(02:000000d6)call $SetFlag$ arguments
$flag$ = $GOAL_DECK$
:u(02:000000d7)call $CareerStartLevel$ arguments
$level$ = $LevelNum_LA$
:u(02:000000d8)call $SetFlag$ arguments
$flag$ = $GOAL_DECK$
:u(02:000000d9)call $CareerStartLevel$ arguments
$level$ = $LevelNum_Ship$
:u(02:000000da)call $SetFlag$ arguments
$flag$ = $GOAL_DECK$
:u(02:000000db)call $CareerStartLevel$ arguments
$level$ = $LevelNum_Skateshop$
:u(02:000000dc)endfunction